5.3.5 - New Community

New communities: Aftermath DayZRP


5.3.4 - Wiki Fix

Wiki: Magnum now states that it fires .357 rounds correctly.


5.3.3 - Lootmenu Fix

Fix issue where scrolling in the loot menu would hide parts of it


5.3.2 - New Communities

New community: DayZ UK Alliance


5.3.1 - New Communities

New communities: clan-game.fr, The Gents of Novo


5.3.0 - Playstyle Pack Support & CZ61 Skorpion

Added support for the playstyle marker pack

Wiki: Added the CZ61 Skorpion


5.2.0 - Bugfixes & New Community

New ARMA communities section

Wiki: Added the pickaxe

New communities: Black Tie Gaming


5.1.2 - Bugfixes & New Community

A few bugfixes that should help with the "black map" issue.

New communities: DayZilla.RU


5.1.1 - Weapons, New Communities & Bugfixes

Various bugfixes that should help with some browser specific issues

New communities: DayZ4All, DayZAsylum

Wiki: Added Glock19 and FN FAL to the wiki. Thanks for reporting!


5.1.0 - Arma 3 Support

New Arma 3 map: Stratis

New Arma 3 map: Altis

New Arma 3 map: Tanoa


5.0.0 - iZurvive Re-Release

iZurvive was overhauled with a completely new interface, lots of bugfixes and other niceties.


4.1.0 - Origins Map Update

The Taviana Origins map has been updated to the newest version. Citynames and Lootmap for the new areas might not be complete for the new areas though.


4.0.0 - Napf Release

iZurvive now has a map for the DayZ Napf Mod


3.10.3 - Map Update

The maps have been updated, the previously missing names of locations in the north of chernarus are now visible again.


3.10.2 - New Community

Added DayZ RPG community


3.10.1 - New Community

Added DayZ Fire Clan to the iZurvive communities


3.10.0 - New Markers

New Marker Skins


3.9.0 - Lootmap Update

Update Lootmap for DayZ 0.59

New Vehicles: Civilian Sedan, Transit Bus and Offroad Hatchback


3.8.1 - Lootmap Update

Renamed Asesinos a Sueldo to their correct name

iZurvive social links now open in a new tab


3.8.0 - Lootmap Update

'Guardhoude' has now a separate icon

New Loottype 'Crashsites' for dynamic crashsite spawn locations with with 'Helicopter', 'Police Car' and 'Boat' subtypes

New Loottype 'Misc' with player spawn locations


3.7.1 - New Community!

Added Global Gaming community


3.7.0 - DayZ 0.57

Updated maps for DayZ 0.57 release


3.6.0 - DayZ 0.55

Updated maps for DayZ 0.55 release

Added SplitScreenTV community


3.5.1 - Remove deletion restrictions

Removed restriction which limited users' ability to move/delete markers


3.5.0 - DayZ 0.54 update

Updated the map for the DayZ 0.54 release


3.4.0 - Performance update

Increased performance when changing zoom levels

Reduced network traffic when using a large number of groups


3.3.0 - DayZ 0.53 update

Updated the map for the DayZ 0.53 release

Grid Coordinate overlay added to the bottom of the page


3.2.1 - Bugfix release

Note: Map (including loot) is currently valid for DayZ 0.52 and 0.53!

Fixed bug causing back button to completely break

Fixed some minor scrolling bugs

Fixed some zoom animation bugs


3.2.0 - DayZ 0.52 update

Updated map for DayZ 0.52 release

Topographic map now also shows airstrip and airfield concrete


3.1.2 - V3S icon now has an orange background


3.1.1 - vehicles, updated lootmap (0.51) and bugfixes

Added V3S spawns to the lootmap

Streams are now also displayed

Pond icon is now 75% of normal size to reduce icon clustering

Usernames are now stripped of leading and trailing whitespaces when setting a new one


3.1.0 - Colored Group Markers

Markers from different groups are now separated and each marker can only be posted to a single group

Markers from different groups now may have different colors (can be changed by clicking on the name of the group in the Groups menu)

Groups may now be hidden


3.0.4 - map bugfixes

Fixed railroads not in correct place in Chernarus+ map

Chernarus+ map now includes all towns from the game files (even the unfinished cities)


3.0.3 - bugfixes

Fixed Lost in Gaming and DayZ SA Community not showing up in communities section

Fixed bug causing lootmap error when unable to load

Fixed some error reporting bugs


3.0.2 - bugfixes

Fixed bug causing lootmap not to load (will now try 3 times)

Fixed bug causing username warning not to show up


3.0.1 - Updated DayZ Map for 0.50

Updated map files for DayZ 0.50

Topographic map now has a shadow overlay to enhance height visuals


3.0.0 - Loot Icons & Performance

New loot icons for a variety of buildings and points of interest

Each loot icon can now be enabled or disabled separately

This version includes a lot of internal improvements which enhance the overall stability and performance

Enhanced map performance

Enhanced loot display performance

Enhanced performance when changing the loot filter options

Improved caching and cache invalidation

Map tiles are now loading from different endpoints to increase performance

Fixed bug causing wrong group to be removed when leaving

Fixed bug causing citysearch jump to city jumping to wrong coordinates

Combined a lot of images to enhance performance

Removed share dialog


2.9.4 - Updated map for DayZ 0.49 hotfix


2.9.3 - Updated map for DayZ patch 0.49


2.9.2 - Power Lines

Added power lines to the maps.

Updated map for DayZ patch 0.48


2.9.1 - Updated map for DayZ patch 0.46


2.9.0 - updated map


2.8.3 - minor bugfixes


2.8.2 - Bugfixes & Boundaries

Fixed bug that map tiles are not refreshed

Fixed bug that caused city search panning function sometimes not working properly

Map now has boundaries that keep the view inside the map

Added a checkbox to disable further dialogs when username or group is not set. This checkbox will be displayed after the second time it was shown.

Fixed a small jump when chaning map type (topographic/satellite).


2.8.0 - Updated Chernarus+ maps to reflect changes from DayZ Patch 0.42.116181

An image showing the differences between the last update to the stable branch and 0.42.116181 can be seen here: http://i.imgur.com/yKXk5tO.jpg


2.7.1 - Bugfix

Fixed unable to set markers on DayZ Mod maps


2.7.0 - The measurement update

You can now measure distance by pressing the small measurement button on the upper left on your screen.

Loot markers were sometimes not displayed correctly after zooming

Increased performance

Added anchor tags which will allow sharing specific map positions and zoom settings (just copy the current URL)

You can now share direct group join links. These can be gathered by clicking on Groups - Your Group and are seen on the bottom of the dialogue


2.6.1 - Performance Improvements

Massive performance improvements when zooming in and out.

Fixed some bugs occuring in MSIE

Added a description of iZurvive (you can find it in 'about iZurvive')

updated loot data and city names


2.6.0 - updated Chernarus+ maps (Topographic and Satellite)


2.5.1 - fixed a bug occuring when using groups with spaces or special characters in it


2.5.0 - You can now search for cities using the Find button at the top!

You can even use characters that look similar to cyrillic letters to find cities (e.g., Ka6ahnho for Кабанино (Kabanino)

Pressing Enter brings you to the first search result.

Some browsers even support pressing Ctrl+F to directly open the city search dialog.


2.4.12 - Let us all welcome DayZ Overlay to our Community section!


2.4.10 - Increase Timeout

increased timeout value to fix problems with slow connections or overloaded server

fixed joining groups with unicode characters


2.4.8 - some javascript errors have been fixed


2.4.7 - minor UI improvements


2.4.6 - minor UI improvements


2.4.4 - fixed steam browser not displaying map correctly


2.4.3 - fixed browser caching javascript files


2.4.1 - Choo Choo!

Chernarus+ now includes train tracks in topography and satellite view.


2.4.0 - Satellite View

Chernarus+ now includes an advanced Satellite view.

Some navigation fixes when viewing the map with smaller display sizes

Firestations are now categorized as military loot (again).

Added a link to DayZ Intel


2.3.2 - the swimming firestation update.

Ponds are now displayed as a landmark icon.

Firestations have been readded and are now displayed using a small fire extinguisher icon.


2.3.1 - performance improvements.


2.3.0 - The loot update

Farm loot icons added for the barn and the cow shed.

Support loot icons added for super markets, fuel stations and hospitals.

Military loot icons added for barracks, prisons and hangars

New Category: landmark which contains icons for light houses, water towers and churches.

Enhanced the top navbar, especially in regards to smaller browser windows.


2.2.2 - Loot categories for Chernarus+

Loot Categories of Chernarus+ are now displayed correctly.


2.2.1 - bugfixes

The citynames in the Chernarus+ map are now a big larger.

The marker size has been increased slightly.


2.2.0 - DayZ Standalone!

iZurvive now supports the DayZ Standalone and uses its map as the default.


2.1.0 - Origins 1.7.7

The Origins map has been updated to version 1.7.7


2.0.0 - The Map update

New map: Taviana

New map: Origins

New map: Namalsk


1.1.6 - DayZ

Lootmap for DayZ Chernarus now updated with data from DayZ (mostly concerns vehicle spawn points)


1.1.5 - DayZ 1.7.7

Lootmap for DayZ Chernarus now updated with data from DayZ 1.7.7


1.1.0 - Performance improvements.

Huge performance increases when loot icons are activated. Performance now no longer depends on the number of activated icons.

Player markers are now 80% transparent.

Fixed a rare bug causing loot icons not to be displayed on startup.

All loot types are now activated by default.


1.0.0 - First release of the iZurvive Web Version.

initial release.