13.1.0 - DayZ 1.12 2021-04-20

  • Updated Lootmaps for DayZ 1.12
  • Added new Icons for Military- and Medical Tents
  • Re-Added Hare (Rabbit) and Hen (Chicken) Spawns
  • Fixed some missing positions for Pubs
  • Fixed Store beeing misplaced into Generic

13.0.0 - Lootmap Settings 2021-04-08

  • You can choose your custom size for loot icons on the map
  • You can now choose between detailed and simple style for the loot icons

12.0.0 - Lootmap Update 2021-04-06

  • Lootmaps now have >all< loot points
  • You can click on a loot icon to get more details about the specific point
  • Loot info now includes usages & categories
  • Wiki Info has been updated to include usages & categories

11.0.1 - New Communities 2021-03-08

  • New Community: Darkempire
  • New Community: 28 DayZ

11.0.0 - UI Redesign 2021-02-24

  • Complete UI Makeover
  • Responsive improvements for mobile
  • New Community: Survival Nation
  • New Community: VHS
  • Removed inactive communities

10.9.0 - Map Updates 2021-02-16

  • Map Updates for DayZ 1.11
  • Map Update for Namalsk
  • Map Update for Deer Isle
  • Map Update for Chiemsee
  • Added Terrain Map for Chiemsee
  • Added Map for Rostow

10.8.1 - Fix Circles on Zoom 2021-02-01

  • Circles are now correctly sized after zoom

10.8.0 - Shapes 2021-01-26

  • You can now create shapes like circles, areas and paths and share them with your group
  • Deletion of existing shapes is also possible
  • Editing existing shapes is not yet possible

10.7.0 - Namalsk 2020-12-09

  • Added the new DayZ Standalone Namalsk map
  • The path of the old mod Namalsk map has been changed to `namalskMod`

10.6.1 - New Community 2020-12-02

  • Added new Communities

10.6.0 - Shapes 2020-11-27

  • Prepare the web version to display shapes

10.5.0 - DayZ 1.10 and DeerIsle 4.2b 2020-11-19

  • Update Chernarus Map & Lootmap for DayZ 1.10
  • Update Livonia Map & Lootmap for DayZ 1.10
  • Update DeerIsle Map an Lootmap to version 4.2b
  • New Loot Types (Chernarus & Livonia): MS3, Car Wrecks
  • New Loot Types (DeerIsle): Crate, Ambulance, Foodtruck, Skeleton

10.4.0 - Filter Updates 2020-10-21

  • Loot Dropdown has now been renamed to Filter
  • Group Visibility can now be controlled in the Filter Dropdown

10.3.1 - Community Updates 2020-10-08

  • Add new communities

10.3.0 - Livonia Hiking Trails 2020-09-21

  • Update Livonia Satellite Map with Hiking Trails
  • Show Player Positions in Serverlogs

10.2.0 - Wiki & Loot Update 2020-09-18

  • Add new Points of Interest: Tower Crane and PA System
  • Update Wiki with Items for DayZ 1.09

10.1.0 - Update for DayZ 1.09 2020-09-09

  • Update Chernarus+ for DayZ 1.09
  • Update Livonia for DayZ 1.09
  • Added 'Military Freight Containers' to Lootmap
  • Marked Water Bodies on Maps

10.0.0 - Live Markers 2020-09-04

  • Markers are now updated in realtime via WebSockets
  • New Community: Lucky Looters

9.17.0 - New Communities 2020-08-31

  • New Community: NGG Community

9.16.0 - New Communities 2020-08-30

  • New Community: Lost Souls
  • New Community: ZNATION

9.15.0 - API Update 2020-08-14

  • Change to new API Implementation (experimental)

9.14.0 - Dark Mode & Community Update 2020-08-10

  • iZurvive now supports Dark Mode
  • Each community now also displays the platform they are playing on
  • Communities Page Layout has been updated
  • New Community: Darkzone

9.13.0 - Update for DayZ 1.08 2020-06-30

  • Update Chernarus+ for DayZ 1.08
  • Update Livonia for DayZ 1.08
  • Extend Locations for Chernarus

9.12.0 - Remember Marker Settings 2020-06-10

  • When you post a marker, iZurvive now remembers the type and group and will pre-select them for the next marker you post

9.11.0 - DeerIsle Update 2020-04-30

  • Update Workshop Map DeerIsle to V3.43

9.10.0 - Chiemsee Update 2020-03-27

  • Update Workshop Map Chiemsee to Version 2.0

6.9.3 - Share Group Deeplinks 2020-02-26

  • Update format for Share Group Links for compatibility with iOS & Android Apps

6.9.2 - Serverlogs for DayZ 1.07 2020-02-19

  • Improve server logs tool to accept incomplete logs from 1.07 servers

6.9.1 - Fix Distance Measurement on Livonia 2020-02-17

  • The Distance Measurement Tool on Livonia is now measuring the correct distance again instead of double the distance

6.9.0 - Amusement Parks & Castles 2020-02-14

  • New Loot type for Amusement Parks
  • New Loot type for Castles
  • New Community: DayZ Humanitarian Project

6.8.0 - DayZ 1.07 2020-02-13

  • Map Updates for DayZ 1.07
  • Update Livonia Satellite and Topographic Maps
  • New Livonia Hiking Map

6.7.1 - New Community 2020-01-15

  • New Community: T.D.Z.E
  • Removed inactive communities

6.7.0 - Copy Coordinate 2020-01-04

  • Use STRG+C (on Windows) or ⌃+C (on Mac) to copy the coordinate at the mouse cursor to the clipboard

6.6.2 - Wiki Update 2020-01-03

  • Update Wiki for DayZ 1.06

6.6.1 - New Community 2019-12-30

  • New Community: Red Dawn

6.6.0 - More Serverlogs 2019-12-28

  • Enable Serverlogs Feature for additional Maps: Livonia, Deer Isle, Chiemsee, Chernarus Mod, Namalsk, Origins, Taviana, Tanoa, Altis, Stratis, Abramia

6.5.0 - Livonia 2019-12-03

  • New DayZ Map - Livonia
  • Chernarus Map Update for DayZ 1.06

6.4.0 - Chiemsee 2019-11-27

  • New DayZ Workshop Map: Chiemsee

6.3.0 - Livonia Experimental 2019-11-02

  • Add new DayZ Map Livonia for current Experimental Branch

6.2.0 - Deer Isle Update 2019-11-14

  • Deer Isle Update for Z3.2 alpha

6.1.0 - Server Log Improvements 2019-10-30

  • Fall Damage is now a separate category
  • Destriction of Base Objects (Fence, Watchtower) is now displayed

6.0.0 - Server Log Reader 2019-10-28

  • Use the new Server Log Reader to display Log Events on the map
  • Showing and Hiding Events by Type and selecting a time range help you to audit whats going on on your server
  • New Community: Team AMF
  • New Community: The Apocalypse of Enoch

5.25.0 - Map & Wiki Update for DayZ 1.05 2019-10-08

  • Map Update for DayZ 1.05
  • Wiki Update for DayZ 1.05
  • New Loot Type: Camps (Rural)

5.24.4 - New Community 2019-08-23

  • New Community: DayZ Commonwealth

5.24.3 - New Community 2019-08-12

  • New Community: Zero Day Roleplay

5.24.2 - New Community 2019-08-08

  • New Community: Strike Force Z

5.24.1 - Gunter 2 2019-08-05

  • Added Gunter 2 Spawns
  • New Community: The Network*

5.24.0 - New Map: Deer Isle 2019-07-26

  • New Map added: Deer Isle

5.23.0 - Update for DayZ 1.04 2019-06-29

  • Lootmap update for DayZ 1.04
  • Wiki update for DayZ 1.04

5.22.2 - Community Update 2019-06-02

  • Community Information for DayZ Community Hub has been updated

5.22.1 - Community Update 2019-06-01

  • Community Information for DayZ Community Hub has been updated

5.22.0 - Hiking Map Update 2019-05-02

  • The Hiking map has been updated

5.21.0 - New Location Links and Community Updates 2019-04-13

  • New Location-Link Feature: By appending #location=x;y;zoomlevel to the url, you can go directly to a specific location that is also marked with a non-persistent marker. x and y coordinates correspond with the coordinates from the overlay.
  • New Community: Australian Defence Force
  • New Community: DayZ Xbox Community Hub
  • Removed links to inactive communities

5.20.3 - Update for DayZ 1.02 2019-04-05

  • Lootmap update for DayZ 1.02
  • New Vehicle: Olga 24
  • Wiki update for DayZ 1.02

5.20.2 - Update for DayZ 1.01 2019-03-11

  • Lootmap update for DayZ 1.01
  • Wiki update for DayZ 1.01

5.20.1 - Fix storing of lootfilter state 2018-12-17

  • The loot filter state should now be stored and loaded properly

5.20.0 - Happy DayZ 1.0 Release 2018-12-13

  • Update Map Names
  • Remove 0.62 Maps

5.19.0 - Prepare for DayZ 1.0 2018-12-11

  • Items in the wiki have been renamed to how they are actually named in the game
  • E.g. the AK-M is dipslayed in the game as KA-M for copyright reasons, so the wiki now also shows KA-M
  • For the same reason, the Offroad Hatchback is now called ADA 4x4 in the Lootfilter
  • Vehicles that currently do not spawn have been removed from the lootmap
  • New Loottypes: School
  • New Lootcategory: Coast

5.18.0 - Wiki Update 2018-11-30

  • The wiki has been updated
  • Items that were previously in the game but are currently not have been removed
  • Items that were missing in the wiki have been added
  • Each item now has information about in which loot categories the item can spawn
  • Each item now has a link that shows the map with the loot filter configured to show all locations where the item can spawn
  • Group Invite Link now contains the current map

5.17.0 - Update Lootmap 2018-11-26

  • Lootmap has been updated with new water pump locations

5.16.1 - Fix Join-Group Links 2018-11-21

  • Join-Group Links that you can share to join a specific group now work again

5.16.0 - Search Improvements & Bugfixes 2018-11-19

  • Its now possible to search for locations by x/y coordinates
  • It is now possible to use the location search via hotkeys (STRG+F to activate search, ENTER to select to jump to the first search result)
  • Fixed some inconsistencies with the location search
  • Fixed a bug that caused blurry loot icons when zooming in

5.15.0 - Basebuilding 2018-11-08

  • Base Building Material (Planks) added to the Lootmap

5.14.0 - DayZ Beta 2018-11-07

  • Map Updates for DayZ Beta

5.13.1 - Build Improvements 2018-10-18

  • Under-the-hood improvements in our build process

5.13.0 - Location Name Overlays 2018-09-29

  • We have changed the location name overlays to be drawn dynamically into the map rather than being drawn into the tiles. This means, the names are now always above loot icons, and you can now toggle the visibility for location names in the loot filter
  • A small missing piece (rail bridge between Svetlojarsk and Turovo) in the railsroad has been fixed
  • Lootmap now has missing barracks
  • Lootmap now has watch towers again

5.12.3 - Coordinate Overlay and Distance Measurement 2018-09-24

  • We have tweaked the calculation of the coordinate overlay again, and now it really displays the exact in-game position at the mouse cursor. With release of the server files, this is now useful for server admins and modders to get find in game coordinates at certain points in the map
  • The distance measurement tool has been updated accordingly and is now displaying the distance in meters very precisely

5.12.2 - Map Improvements and Community Updates 2018-09-23

  • We have updated the stying of the maps according to your feedback. Especially the topographic map is now much cleaner
  • New community added: Welcome Rogue Gaming Network
  • Removed links to inactive communities

5.12.1 - Coordinate Fixes 2018-09-21

  • Distance Measurement Tool has been fixed (was off by a factor of 2 because we added an additional zoom level to the map)
  • Coordinate Overlay has been changed to match the internal coordinate system

5.12.0 - DayZ 0.63 Experimental Maps 2018-09-14

  • Maps updated for DayZ 0.63 Experimental (0.63.148605)
  • The Topographic map returns!

5.11.0 - DayZ 0.63 Experimental Maps 2018-09-04

  • Maps for DayZ 0.63 Experimental Branch have been added
  • Game Version of Map is now displayed in the footer

5.10.0 - DayZ Mod Vehicles Update 2018-04-24

  • The DayZ Mod Vehicle Spawn Map has been updated (Thanks Ski Goggles for the help)

5.10.0 - New Arma 3 Maps 2018-02-07

  • New Arma 3 Map: Dingor
  • New Arma 3 Map: Esseker
  • New Arma 3 Map: Fallujah
  • New Arma 3 Map: Kunduz
  • New Arma 3 Map: Lingor
  • New Arma 3 Map: Lythium
  • New Arma 3 Map: Malden
  • New Arma 3 Map: Porto
  • New Arma 3 Map: Sahrani
  • New Arma 3 Map: Takistan
  • New Arma 3 Map: Takistan Mountains
  • New Arma 3 Map: Taunus

5.9.2 - New Communities 2017-11-10

  • Welcome our new Partner Community: Last Day РОЛЕВОЙ СЕРВЕР.
  • Welcome our new Partner Community: DayZVideos.com

5.9.1 - New Community 2017-11-10

  • Welcome our new Partner Community: HIHB Gaming.
  • Removed Partner Community DayZ Intel because they are not active anymore.

5.9.0 - Map Update 2017-07-05

  • New detailed and exact map of the railroad network in Chernarus

5.8.2 - New Community 2017-06-12

  • Welcome Survivalbase.eu

5.8.1 - Apple Trees! 2017-06-08

  • Apple trees are now displayed on the lootmap

5.8.0 - DayZ 0.62 2017-06-07

  • Updated maps for DayZ 0.62 stable release

5.7.0 - DayZ 0.62 Experimental Update 2017-05-25

  • Add a map version for DayZ 0.62 experimental branch

5.6.11 - Easter Eggs! 2017-04-14

  • There's Easter Eggs - literally!'
  • We've added a Donation page. If you like iZurvive and want to support us in our effort, please consider a donation.'

5.6.10 - Remove UK Alliance 2017-04-07

  • Unfortunately, UK Alliance has shut down, so we've removed them from the communities list. Thanks, and all the best to all of them!'

5.6.9 - ARMA III Abramia 2017-04-03

  • New ARMA III Map Abramia added

5.6.8 - ARMA III Distance Measurement 2017-03-28

  • The running- and sprinting time, calculated by the distance measurement tool, are now correct for ARMA III which has slightly different running / sprinting speed than DayZ

5.6.7 - ARMA III Locations 2017-02-02

  • The Location-Overlay has been enabled for all ARMA III maps

5.6.6 - Wiki Update 2017-02-01

  • The Hunting Scope can not be attached to the repeater
  • Removed 'DayZ Standalone News' Community since their page does not exist anymore
  • Added Conan Exiles to the Game Switcher

5.6.5 - New Community 2017-01-18

  • Welcome UWS Gaming Community

5.6.4 - Remove Community 2017-01-13

  • Unfortunately, DayZ Asylum is shutting down.

5.6.3 - New Community 2017-01-06

  • New Community: SurvivalZ

5.6.2 - New Streamer 2017-01-05

  • Added MrBlue and Queenie to streamer section

5.6.1 - Caching Fixes 2016-12-22

  • Fixed some problems with resource caching which could lead to a mixup of loot icons

5.6.0 - Animals & Lootfilter Improvements 2016-12-20

  • Animals added to the lootfilter. Beware: Due to the huge number of animals, the 'Animal' category is off by default in the lootfilter
  • Lootfilter settings are now saved

5.5.0 - 0.61 Map Update 2016-12-19

  • Map-Update for 0.61 Stable Update

5.4.3 - 0.61 Experimental Update 2016-12-16

  • Map-Update for the 0.61 Experimental Maps

5.4.2 - Bugfixes 2016-12-02

  • Working on Bugfixes to improve iZurvive

5.4.1 - Gameswitcher 2016-11-24

  • Added links to other Ginfo Games for Ark, H1Z1 and Overwatch

5.4.0 - DayZ 0.61 2016-11-10

  • Dayz 0.61 Experimental Maps added
  • Wolve spawns added

5.3.5 - New Community 2016-10-12

  • New communities: Aftermath DayZRP

5.3.4 - Wiki Fix 2016-10-07

  • Wiki: Magnum now states that it fires .357 rounds correctly.

5.3.3 - Lootmenu Fix 2016-09-22

  • Fix issue where scrolling in the loot menu would hide parts of it

5.3.2 - New Communities 2016-09-15

  • New community: DayZ UK Alliance

5.3.1 - New Communities 2016-09-07

  • New communities: clan-game.fr, The Gents of Novo

5.3.0 - Playstyle Pack Support & CZ61 Skorpion 2016-08-24

  • Added support for the playstyle marker pack
  • Wiki: Added the CZ61 Skorpion

5.2.0 - Bugfixes & New Community 2016-08-05

  • New ARMA communities section
  • Wiki: Added the pickaxe
  • New communities: Black Tie Gaming

5.1.2 - Bugfixes & New Community 2016-07-22

  • A few bugfixes that should help with the "black map" issue.
  • New communities: DayZilla.RU

5.1.1 - Weapons, New Communities & Bugfixes 2016-07-18

  • Various bugfixes that should help with some browser specific issues
  • New communities: DayZ4All, DayZAsylum
  • Wiki: Added Glock19 and FN FAL to the wiki. Thanks for reporting!

5.1.0 - Arma 3 Support 2016-07-12

  • New Arma 3 map: Stratis
  • New Arma 3 map: Altis
  • New Arma 3 map: Tanoa

5.0.0 - iZurvive Re-Release 2016-07-06

  • iZurvive was overhauled with a completely new interface, lots of bugfixes and other niceties.

4.1.0 - Origins Map Update 2016-04-27

  • The Taviana Origins map has been updated to the newest version. Citynames and Lootmap for the new areas might not be complete for the new areas though.

4.0.0 - Napf Release 2016-02-10

  • iZurvive now has a map for the DayZ Napf Mod

3.10.3 - Map Update 2015-12-30

  • The maps have been updated, the previously missing names of locations in the north of chernarus are now visible again.

3.10.2 - New Community 2015-12-29

  • Added DayZ RPG community

3.10.1 - New Community 2015-12-28

  • Added DayZ Fire Clan to the iZurvive communities

3.10.0 - New Markers 2015-12-14

  • New Marker Skins

3.9.0 - Lootmap Update 2015-11-30

  • Update Lootmap for DayZ 0.59
  • New Vehicles: Civilian Sedan, Transit Bus and Offroad Hatchback

3.8.1 - Lootmap Update 2015-10-30

  • Renamed Asesinos a Sueldo to their correct name
  • iZurvive social links now open in a new tab

3.8.0 - Lootmap Update 2015-10-15

  • 'Guardhoude' has now a separate icon
  • New Loottype 'Crashsites' for dynamic crashsite spawn locations with with 'Helicopter', 'Police Car' and 'Boat' subtypes
  • New Loottype 'Misc' with player spawn locations

3.7.1 - New Community! 2015-07-10

  • Added Global Gaming community

3.7.0 - DayZ 0.57 2015-06-11

  • Updated maps for DayZ 0.57 release

3.6.0 - DayZ 0.55 2015-04-07

  • Updated maps for DayZ 0.55 release
  • Added SplitScreenTV community

3.5.1 - Remove deletion restrictions 2015-03-02

  • Removed restriction which limited users' ability to move/delete markers

3.5.0 - DayZ 0.54 update 2015-02-25

  • Updated the map for the DayZ 0.54 release

3.4.0 - Performance update 2015-02-12

  • Increased performance when changing zoom levels
  • Reduced network traffic when using a large number of groups

3.3.0 - DayZ 0.53 update 2015-02-04

  • Updated the map for the DayZ 0.53 release
  • Grid Coordinate overlay added to the bottom of the page

3.2.1 - Bugfix release 2015-01-19

  • Note: Map (including loot) is currently valid for DayZ 0.52 and 0.53!
  • Fixed bug causing back button to completely break
  • Fixed some minor scrolling bugs
  • Fixed some zoom animation bugs

3.2.0 - DayZ 0.52 update 2014-12-19

  • Updated map for DayZ 0.52 release
  • Topographic map now also shows airstrip and airfield concrete

3.1.2 - V3S icon now has an orange background 2014-12-03

3.1.1 - vehicles, updated lootmap (0.51) and bugfixes 2014-12-03

  • Added V3S spawns to the lootmap
  • Streams are now also displayed
  • Pond icon is now 75% of normal size to reduce icon clustering
  • Usernames are now stripped of leading and trailing whitespaces when setting a new one

3.1.0 - Colored Group Markers 2014-11-25

  • Markers from different groups are now separated and each marker can only be posted to a single group
  • Markers from different groups now may have different colors (can be changed by clicking on the name of the group in the Groups menu)
  • Groups may now be hidden

3.0.4 - map bugfixes 2014-11-10

  • Fixed railroads not in correct place in Chernarus+ map
  • Chernarus+ map now includes all towns from the game files (even the unfinished cities)

3.0.3 - bugfixes 2014-11-07

  • Fixed Lost in Gaming and DayZ SA Community not showing up in communities section
  • Fixed bug causing lootmap error when unable to load
  • Fixed some error reporting bugs

3.0.2 - bugfixes 2014-11-06

  • Fixed bug causing lootmap not to load (will now try 3 times)
  • Fixed bug causing username warning not to show up

3.0.1 - Updated DayZ Map for 0.50 2014-11-06

  • Updated map files for DayZ 0.50
  • Topographic map now has a shadow overlay to enhance height visuals

3.0.0 - Loot Icons & Performance 2014-11-05

  • New loot icons for a variety of buildings and points of interest
  • Each loot icon can now be enabled or disabled separately
  • This version includes a lot of internal improvements which enhance the overall stability and performance
  • Enhanced map performance
  • Enhanced loot display performance
  • Enhanced performance when changing the loot filter options
  • Improved caching and cache invalidation
  • Map tiles are now loading from different endpoints to increase performance
  • Fixed bug causing wrong group to be removed when leaving
  • Fixed bug causing citysearch jump to city jumping to wrong coordinates
  • Combined a lot of images to enhance performance
  • Removed share dialog

2.9.4 - Updated map for DayZ 0.49 hotfix 2014-09-25

2.9.3 - Updated map for DayZ patch 0.49 2014-09-22

2.9.2 - Power Lines 2014-08-27

  • Added power lines to the maps.
  • Updated map for DayZ patch 0.48

2.9.1 - Updated map for DayZ patch 0.46 2014-07-08

2.9.0 - updated map 2014-06-26

2.8.3 - minor bugfixes 2014-04-09

2.8.2 - Bugfixes & Boundaries 2014-03-24

  • Fixed bug that map tiles are not refreshed
  • Fixed bug that caused city search panning function sometimes not working properly
  • Map now has boundaries that keep the view inside the map
  • Added a checkbox to disable further dialogs when username or group is not set. This checkbox will be displayed after the second time it was shown.
  • Fixed a small jump when chaning map type (topographic/satellite).

2.8.0 - Updated Chernarus+ maps to reflect changes from DayZ Patch 0.42.116181 2014-03-21

  • An image showing the differences between the last update to the stable branch and 0.42.116181 can be seen here: http://i.imgur.com/yKXk5tO.jpg

2.7.1 - Bugfix 2014-03-15

  • Fixed unable to set markers on DayZ Mod maps

2.7.0 - The measurement update 2014-03-06

  • You can now measure distance by pressing the small measurement button on the upper left on your screen.
  • Loot markers were sometimes not displayed correctly after zooming
  • Increased performance
  • Added anchor tags which will allow sharing specific map positions and zoom settings (just copy the current URL)
  • You can now share direct group join links. These can be gathered by clicking on Groups - Your Group and are seen on the bottom of the dialogue

2.6.1 - Performance Improvements 2014-02-13

  • Massive performance improvements when zooming in and out.
  • Fixed some bugs occurring in MSIE
  • Added a description of iZurvive (you can find it in 'about iZurvive')
  • updated loot data and city names

2.6.0 - updated Chernarus+ maps (Topographic and Satellite) 2014-02-05

2.5.1 - fixed a bug occurring when using groups with spaces or special characters in it 2014-01-24

2.5.0 - You can now search for cities using the Find button at the top! 2014-01-22

  • You can even use characters that look similar to cyrillic letters to find cities (e.g., Ka6ahnho for Кабанино (Kabanino)
  • Pressing Enter brings you to the first search result.
  • Some browsers even support pressing Ctrl+F to directly open the city search dialog.

2.4.12 - Let us all welcome DayZ Overlay to our Community section! 2014-01-16

2.4.10 - Increase Timeout 2014-01-16

  • increased timeout value to fix problems with slow connections or overloaded server
  • fixed joining groups with unicode characters

2.4.8 - some javascript errors have been fixed 2014-01-15

2.4.7 - minor UI improvements 2014-01-13

2.4.6 - minor UI improvements 2014-01-09

2.4.4 - fixed steam browser not displaying map correctly 2014-01-08

2.4.3 - fixed browser caching javascript files 2014-01-08

2.4.1 - Choo Choo! 2014-01-07

  • Chernarus+ now includes train tracks in topography and satellite view.

2.4.0 - Satellite View 2014-01-06

  • Chernarus+ now includes an advanced Satellite view.
  • Some navigation fixes when viewing the map with smaller display sizes
  • Firestations are now categorized as military loot (again).
  • Added a link to DayZ Intel

2.3.2 - the swimming firestation update. 2014-01-04

  • Ponds are now displayed as a landmark icon.
  • Firestations have been readded and are now displayed using a small fire extinguisher icon.

2.3.1 - performance improvements. 2014-01-03

2.3.0 - The loot update 2013-12-30

  • Farm loot icons added for the barn and the cow shed.
  • Support loot icons added for super markets, fuel stations and hospitals.
  • Military loot icons added for barracks, prisons and hangars
  • New Category: landmark which contains icons for light houses, water towers and churches.
  • Enhanced the top navbar, especially in regards to smaller browser windows.

2.2.2 - Loot categories for Chernarus+ 2013-12-27

  • Loot Categories of Chernarus+ are now displayed correctly.

2.2.1 - bugfixes 2013-12-20

  • The citynames in the Chernarus+ map are now a big larger.
  • The marker size has been increased slightly.

2.2.0 - DayZ Standalone! 2013-12-20

  • iZurvive now supports the DayZ Standalone and uses its map as the default.

2.1.0 - Origins 1.7.7 2013-11-26

  • The Origins map has been updated to version 1.7.7

2.0.0 - The Map update 2013-07-18

  • New map: Taviana
  • New map: Origins
  • New map: Namalsk

1.1.6 - DayZ 1.7.7.1 2013-06-21

  • Lootmap for DayZ Chernarus now updated with data from DayZ 1.7.7.1 (mostly concerns vehicle spawn points)

1.1.5 - DayZ 1.7.7 2013-06-16

  • Lootmap for DayZ Chernarus now updated with data from DayZ 1.7.7

1.1.0 - Performance improvements. 2013-06-16

  • Huge performance increases when loot icons are activated. Performance now no longer depends on the number of activated icons.
  • Player markers are now 80% transparent.
  • Fixed a rare bug causing loot icons not to be displayed on startup.
  • All loot types are now activated by default.

1.0.0 - First release of the iZurvive Web Version. 2013-05-26

  • initial release.